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<channel>
	<title>Idea Snippets</title>
	<atom:link href="http://www.blog.alexabreu.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blog.alexabreu.com</link>
	<description></description>
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		<title>IRA Notes</title>
		<link>http://www.blog.alexabreu.com/2009/12/24/ira-notes/</link>
		<comments>http://www.blog.alexabreu.com/2009/12/24/ira-notes/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 17:58:56 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Finances]]></category>
		<category><![CDATA[taxes ira retirement]]></category>

		<guid isPermaLink="false">http://www.blog.alexabreu.com/2009/12/24/ira-notes/</guid>
		<description><![CDATA[I just spent a bit of time reading about IRAs. The hardest question to answer is whether or not your tax liability will be higher now or at retirement.
http://www.investopedia.com/articles/retirement/03/012203.asp



Single or Head of Household
Individual             is not active
No limit
Full deduction


Individual is active
$53,000 or less
Full deduction


More than $53,000 but less than $63,000
Partial deduction


$63,000 or more
No deduction






Tax Year
Regular Contribution Limit
-
Tax [...]]]></description>
			<content:encoded><![CDATA[<p>I just spent a bit of time reading about IRAs. The hardest question to answer is whether or not your tax liability will be higher now or at retirement.</p>
<p><a href="http://www.investopedia.com/articles/retirement/03/012203.asp">http://www.investopedia.com/articles/retirement/03/012203.asp</a></p>
<table style="width: 60%; border-collapse: collapse; background-color: #eeeeee;" border="1" cellspacing="0" cellpadding="2" align="center" bordercolor="#989898">
<tbody>
<tr>
<td rowspan="4">Single or Head of Household</td>
<td>Individual             is <span style="text-decoration: underline;">not</span> active</td>
<td>No limit</td>
<td>Full deduction</td>
</tr>
<tr>
<td style="width: 37px;" rowspan="3">Individual <span style="text-decoration: underline;">is </span>active</td>
<td>$53,000 or less</td>
<td style="width: 112px; height: 33px;">Full deduction</td>
</tr>
<tr>
<td>More than $53,000 but less than $63,000</td>
<td>Partial deduction</td>
</tr>
<tr>
<td>$63,000 or more</td>
<td>No deduction</td>
</tr>
</tbody>
</table>
<table width="500" cellspacing="0" cellpadding="2" bordercolor="#999999" border="1" align="center" style="border-collapse: collapse;">
<tbody>
<tr bgcolor="#cccccc">
<td>Tax Year</td>
<td>Regular Contribution Limit</td>
<td bgcolor="#cccccc">-</td>
<td>Tax Year</td>
<td>Additional Catch-Up Contribution Limit</td>
</tr>
<tr>
<td>2007</td>
<td>$4,000</td>
<td bgcolor="#cccccc"/>
<td>2007</td>
<td>$1,000</td>
</tr>
<tr>
<td>2008</td>
<td>$5,000</td>
<td bgcolor="#cccccc"/>
<td>2008</td>
<td>$1,000</td>
</tr>
<tr>
<td>2009 and beyond</td>
<td>$5,000</td>
<td bgcolor="#cccccc"/>
<td>2009 and beyond</td>
<td>$1,000</td>
</tr>
</tbody>
</table>
<p>The 2009 contribution limit is $5,000. It appears you also have to have AGI of less than 53,000 (if an active participant) to be eligible for the full tax deduction. I need to look into what kind of fees I&#8217;m paying on my old 401k and whether or not I should investigate rolling over into a new plan.</p>
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		<item>
		<title>Sebastian The Loggerhead</title>
		<link>http://www.blog.alexabreu.com/2009/02/22/sebastian-the-loggerhead/</link>
		<comments>http://www.blog.alexabreu.com/2009/02/22/sebastian-the-loggerhead/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 17:39:25 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Animals]]></category>
		<category><![CDATA[ITP]]></category>
		<category><![CDATA[Spring 2009]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=108</guid>
		<description><![CDATA[Over the past few weeks I developed the character of my sprirt animal. My mom likes to call me &#8216;turtle&#8217; because I tend to do things relatively slowly, and I&#8217;ve slowly come to terms with the fact that my spirit animal would most likely be a turtle. I selected the loggerhead to be my protector [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past few weeks I developed the character of my sprirt animal. My mom likes to call me &#8216;turtle&#8217; because I tend to do things relatively slowly, and I&#8217;ve slowly come to terms with the fact that my spirit animal would most likely be a turtle. I selected the loggerhead to be my protector animal because I once swam with one in the waters off Akumal, Quintana Roo and felt like it would be a good match. I called him Sebastian, but am not sure if that really suits him. He turned out to be a pirate and trapped-in-nets turtle saving renegade.</p>
<p>Originally, I set out to make Sebastian out of paper mache, and ended up with a pretty strange looking mask (which I have yet to finish). The idea was to create a representation hybrid representation of myself and Sebastian. His head poking out of the bottom of the mask wasn&#8217;t entirely successful, but I wanted to incorporate more than his shell into my mask. I do believe if I were to finish the painting of his shell, and detailing of his head more of his personality would come through and then the neck/head combo wouldn&#8217;t be so offputting.</p>
<p>Realizing paper mache was going to be too labor intensive to complete defining Sebastian&#8217; character, I  resorted to sketching. However, upon sketching, I immediately realized it was almost impossible for me to give Sebastian a personality without making him look/act like a cartoon character. Unfortunately, even if Finding Nemo wasn&#8217;t a direct source of inspiration, those surfing turtles made their way into my attempts at sketching out Sebastian. I must say,  I think personifying animals is a bit troubling. Is there a good way to go about it? To be honest, knowing what a loggerhead turtle eats and where it lives gives very little insight into what it thinks and what type of personality it would have. I felt anything I projected on Sebastian was rather beneath a totem/protector or any real animal, for that matter. How can we, as humans, give animals a voice without making them say what we want we want them to say?</p>
<p>Interestingly for third part of this assignment, I worked with my classmates Aly and Leisje to figure out an ecosystem for Sebastian and their animals an Amazonian Parrot named Riley, and a Pygmy Hedgehog named Imke. Aly actually has a parrot named Riley, and he is able to speak and express his wants/desires to her. So, I guess it is possible to put words in an animal&#8217;s mouth without them being totally fictitious. Together, we made an imaged ecosystem to meet the needs of our drastically different animals. We each sketched and colored a floor within the apartment building and then put everything together to create the finished result. It was fun drawing and coloring this imagined building in New York City (sort of like HBO Voyeur for animals) where only animals live, but, at the same time, it also seemed a bit silly to do so. We had to get so far from the idea of a real animal to create something which worked for our own chosen familiars. However, I think the result (despite a few consistency issues), could make for a vivid and engaging children&#8217;s pop-up book. We did try to incorporate as much factual habitat information about our animals while still making the apartment work so that the image could serve as a rough guide about the needs of our specific animals.</p>
<p>If I were to continue this project, I would definitely try to inject a bit more reality into the representations of our animals and their ecosystems. I would also probably move to less digital format like the pop-up book.</p>
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		<title>Master Thesis Work Plan</title>
		<link>http://www.blog.alexabreu.com/2009/02/09/master-thesis-work-plan/</link>
		<comments>http://www.blog.alexabreu.com/2009/02/09/master-thesis-work-plan/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 15:52:46 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[ITP]]></category>
		<category><![CDATA[Spring 2009]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=107</guid>
		<description><![CDATA[February 9 &#8211; 15, Research
February 16 &#8211; 22, Writing
February 23 &#8211; 28, Research &#38; Writing, Prototype
March 1 &#8211; 15, Prototype
March 16 &#8211; 31, User Testing
April 1 &#8211; 15, Data Visualiziation
April  16 &#8211; 30, Writing, Draft Presentation
May, Final Presentation
]]></description>
			<content:encoded><![CDATA[<p>February 9 &#8211; 15, Research</p>
<p>February 16 &#8211; 22, Writing</p>
<p>February 23 &#8211; 28, Research &amp; Writing, Prototype</p>
<p>March 1 &#8211; 15, Prototype</p>
<p>March 16 &#8211; 31, User Testing</p>
<p>April 1 &#8211; 15, Data Visualiziation</p>
<p>April  16 &#8211; 30, Writing, Draft Presentation</p>
<p>May, Final Presentation</p>
]]></content:encoded>
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		<item>
		<title>Thesis</title>
		<link>http://www.blog.alexabreu.com/2009/02/02/thesis/</link>
		<comments>http://www.blog.alexabreu.com/2009/02/02/thesis/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 05:34:08 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[ITP]]></category>
		<category><![CDATA[Spring 2009]]></category>
		<category><![CDATA[Thesis]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=106</guid>
		<description><![CDATA[THESIS STATEMENT
I am interested in exploring the creation of a game environment that rests on top of a an already existing web browsing experience. I believe the Internet provides an un-rivaled exploratory navigation system which could underpin the structure for informative and immersive play.
PERSONAL STATEMENT
I am interested in creating tools for humanity which draw on [...]]]></description>
			<content:encoded><![CDATA[<p>THESIS STATEMENT<br />
I am interested in exploring the creation of a game environment that rests on top of a an already existing web browsing experience. I believe the Internet provides an un-rivaled exploratory navigation system which could underpin the structure for informative and immersive play.<br />
PERSONAL STATEMENT<br />
I am interested in creating tools for humanity which draw on the distributive powers of the internet but reinforce the inherent strengths of the person. I have explored this interest through experiments in a variety of mediums, but most of these experiments rest on the accessibility of the Internet and the person&#8217;s relationship to it. Over the past two years, I&#8217;ve developed a much more interrogative approach to technology. I strongly believe technology can be created which improves human life, but also fear society&#8217;s increasing dependence upon such tools. Social structures and customs have evolved over hundreds of years, but the past two decades have seen drastic shifts in these norms as rapidly changing technology is adopted (i.e. e-mails, chat, cell phones, etc.). I believe creators of technology must incorporate social responsibility into the design process in order to ensure that valuable societal tools are not lost in the name of progress. I have found that humanness and technology are often held to be mutually exclusive, but technological efficiency must not eradicate the person, but, on the contrary, work within and for the social fabric which has been crafted over centuries.<br />
RESEARCH<br />
<span dir="ltr" id=":2ga"><a href="http://www.secrettechnology.com/madethis/enemy6.html">http://www.secr<wbr></wbr>ettechnology.co<wbr></wbr>m/madethis/enem<wbr></wbr>y6.html</a></p>
<p>http://www.thegreatlinkrace.com/</p>
<p>http://www.shiftspace.org/</p>
<p>http://www.themeatrix.com/</p>
<p></span><a href="http://www.hrp.org.uk/PalaceConnections/Default.aspx" target="_blank">w.hrp.org.uk/<wbr></wbr>PalaceConnections/Default.aspx</a></p>
<p>http://www.neoseeker.com/Games/Products/NES/mario_time_machine/</p>
<p><span dir="ltr" id=":2ga"></span></p>
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		<title>Slow Resolution Display</title>
		<link>http://www.blog.alexabreu.com/2009/01/25/slow-resolution-display/</link>
		<comments>http://www.blog.alexabreu.com/2009/01/25/slow-resolution-display/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 02:21:34 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[ITP]]></category>
		<category><![CDATA[Spring 2008]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=105</guid>
		<description><![CDATA[Together with Taylor Levy and Che-Wei Wang, I developed a thermo-chromic light bulb display capable of slowly and organically changing changing each its pixels from black to white. We completed this piece in time for the 2008 ITP Winter Show only with the help of dozens of friends from the ITP and Pratt communities. Despite [...]]]></description>
			<content:encoded><![CDATA[<p>Together with Taylor Levy and Che-Wei Wang, I developed a thermo-chromic light bulb display capable of slowly and organically changing changing each its pixels from black to white. We completed this piece in time for the <a href="http://itp.nyu.edu/sigs/news/this-week-itp-winter-show-2008/" title="ITP Winter Show">2008 ITP Winter Show</a> only with the help of dozens of friends from the ITP and Pratt communities. Despite our very inefficient use of light bulbs, I really enjoy the subtle revelation of the display. When completed, we asked one of our friends to take a look at our creation. After watching some of the wrapped light bulbs change from black to white he asked us if it was working. He hadn&#8217;t noticed the color change because he was still waiting for light to appear. It&#8217;s pretty uncanny to watch the light bulbs slowly change color, and not really know what the mechanism is behind the change. Our slow resolution display fights backs against the immediacy of light and instead offers a very Edward Scissorhands experience to the viewer.</p>
<p><a href="http://cwwang.com/2008/12/23/thermochromic-slow-resolution-display/" title="Che-Wei's Blog">Che-Wei</a> and <a href="http://www.possibledesignobject.com/#16" title="Taylor's Blog">Taylor</a> have more pictures and information on their blogs which is definitely worth a visit.</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2616647&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2616647&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><br /><a href="http://vimeo.com/2616647">Thermochromic Display</a></p>
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		<title>Interviewing WowWee Toys</title>
		<link>http://www.blog.alexabreu.com/2008/10/08/interviewing-wowwee-toys/</link>
		<comments>http://www.blog.alexabreu.com/2008/10/08/interviewing-wowwee-toys/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 21:20:12 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Fall 2008]]></category>
		<category><![CDATA[ITP]]></category>
		<category><![CDATA[Metaforms]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=104</guid>
		<description><![CDATA[Sometimes, it&#8217;s kind of hard to get the answers one is looking for. My e-mail was met with silence, and a follow up phone call was rather rushed. I learned that getting your foot in the door can be kind of tough, and that your idea is judged faster than you can ask questions relating [...]]]></description>
			<content:encoded><![CDATA[<p>Sometimes, it&#8217;s kind of hard to get the answers one is looking for. My e-mail was met with silence, and a follow up phone call was rather rushed. I learned that getting your foot in the door can be kind of tough, and that your idea is judged faster than you can ask questions relating to its development. WowWee did explain that starting and running a niche toy company is very difficult and reinforced the necessity for refinement before pitching to the companies which control the shelf space across the country.</p>
<p>Questions:</p>
<p>We are very interested in learning about the process and hardships of running a successful tech toy company. Any stories or advice you have will be great learning tools for us. Don&#8217;t worry about answering these questions formally. I just wanted to give you an idea of the types of questions we&#8217;ve been considering on our end. Looking forward to chatting soon.</p>
<p>1. What was your strategy to reach economics of scale in manufacturing and how did you manage your costs early on?</p>
<p>2. How did you find your manufacturing partners?  What are some things to keep in mind when looking for a manufacturer?</p>
<p>3. Which retailers/distribution channels would carry our product and how do we start building relationships with those retailers?</p>
<p>4. How did you handle testing and quality assurance for your products?</p>
<p>5. We&#8217;re hoping to eventually price Blogicks similarly to the Lego Mindstorms product. However, we are targeting the parents of younger children rather than teens and adults. Are expensive toys for younger children a viable option? Based on your experience with WowWee, where would you recommend pricing Blogicks?</p>
<p>6. In your experience, what kind of margins are necessary on the production costs of a tech toy in order for it to be a worthwhile venture?</p>
<p>7. Blogicks is made up of a number of smart blocks, and central building mat. What would the estimated injection molding tooling/manufacturing costs be for such a product?</p>
<p>8. How are toy sales being affected by the U.S./global economy? Are toy sales affected more so than sales of other products?  Are expensive toys affected more or less than regularly priced toys?</p>
<p>9. What are some challenges you have faced while running WowWee?</p>
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		<title>The Real Meatpacking District</title>
		<link>http://www.blog.alexabreu.com/2008/10/08/the-real-meatpacking-district/</link>
		<comments>http://www.blog.alexabreu.com/2008/10/08/the-real-meatpacking-district/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 21:12:18 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Fall 2008]]></category>
		<category><![CDATA[ITP]]></category>
		<category><![CDATA[Metaforms]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=103</guid>
		<description><![CDATA[The meatpacking district has seen dramatic demographic change over the past 50 years, and continues to be an area in the city which is in constant flux. From produce market, to mafia-run meatpacking warehouses, to center of the underground sex scene, this Manhattan neighborhood has many stories to tell. Below is the beginning of a [...]]]></description>
			<content:encoded><![CDATA[<p>The meatpacking district has seen dramatic demographic change over the past 50 years, and continues to be an area in the city which is in constant flux. From produce market, to mafia-run meatpacking warehouses, to center of the underground sex scene, this Manhattan neighborhood has many stories to tell. Below is the beginning of a map which describes the context of some of these stories.</p>
<p><iframe src="http://maps.google.com/maps/ms?ie=UTF8&amp;hl=en&amp;msa=0&amp;msid=116847709627309324017.000458bfae2cb50d65c0f&amp;ll=40.740783,-74.007055&amp;spn=0.00404,0.005096&amp;output=embed&amp;s=AARTsJr11UuAQ-5Jzvx1Zsfvh5Y8FICIlA" marginheight="0" marginwidth="0" frameborder="0" height="500" scrolling="no" width="600"></iframe><br />
<small><a href="http://maps.google.com/maps/ms?ie=UTF8&amp;hl=en&amp;msa=0&amp;msid=116847709627309324017.000458bfae2cb50d65c0f&amp;ll=40.740783,-74.007055&amp;spn=0.00404,0.005096&amp;source=embed" style="color: #ffffff; text-align: left">View Larger Map</a></small><br />
<a href="/wordpress/wp-content/uploads/2008/10/gansevort_map_small.jpg" rel="lightbox[pics-1223483301]" title="Map of Gansevoort Market Circa 1813"><img src="/wordpress/wp-content/uploads/2008/10/gansevort_map_small.thumbnail.jpg" alt="Map of Gansevoort Market Circa 1813" class="imageframe" align="left" height="262" width="350" /></a><a href="/wordpress/wp-content/uploads/2008/10/gansevoort_market_small.jpg" rel="lightbox[pics-1223483301]" title="Gansevoort Market Circa 1912"><img src="/wordpress/wp-content/uploads/2008/10/gansevoort_market_small.thumbnail.jpg" alt="Gansevoort Market Circa 1912" class="imageframe" align="left" height="262" width="350" /></a></p>
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		<title>Architecture At The Mercy Of Technology. Just Like Everything Else.</title>
		<link>http://www.blog.alexabreu.com/2008/09/24/manifesto-ish/</link>
		<comments>http://www.blog.alexabreu.com/2008/09/24/manifesto-ish/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 18:05:51 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Metaforms]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=97</guid>
		<description><![CDATA[&#8220;Architecture is that great living creative spirit which from generation to generation,      from age to age, proceeds, persists, creates, according to the nature of man,      and his circumstances as they change. That is really architecture.&#8221; 
Frank      Lloyd Wright, from In [...]]]></description>
			<content:encoded><![CDATA[<p><font face="verdana, geneva, helvectica" size="2"><string>&#8220;Architecture is that great living creative spirit which from generation to generation,      from age to age, proceeds, persists, creates, according to the nature of man,      and his circumstances as they change. That is really architecture.&#8221; </string></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><strong><em>Frank      Lloyd Wright, from In the Realm of Ideas, edited by Bruce Brooks Pfeiffer      and Gerald Nordland</em></strong></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica">&#8220;As a process, architecture is the activity of designing and constructing buildings and other physical structures by a person or a machine, primarily to provide socially purposeful shelter.&#8221; </font></font></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica"><em><strong>Wikipedia</strong></em></font></font></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><img src="/wordpress/wp-content/uploads/2008/09/picture-3.png" alt="THE WISDOM OF THE WAR ROOM" class="imageframe" align="left" height="179" width="227" /><br />
</font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica"><em><strong>THE WISDOM OF THE WAR ROOM: U.S. Campaigning and Americanization by Margaret Scammell</strong></em></font></font></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica">There is a trend in all human work to remove any traces of the human process. The living spirit which Wright spoke of years ago is being strangled by the tools which we take on to improve the efficiency of our processes. There is a direct trajectory in our current era for technology to move from tool to framework to standard without consideration for the sacrifices along the way. There is increasingly less room for craftsmanship in a world where humans give up control to the tools they invent. A balance must be struck between technology and the creative human soul or humanity may render itself obsolete. The Avant-garde must be mindful of their quest. New does not imply better. New implies consequences, and these consequences must always be weighed against the benefit of the incorporation of the new. Efficiency has no conscience. Efficiency has no soul. Efficiency does not consider the tapestry of human evolution and achievement. Efficiency only respects the improvement of a singular moment in the continuum of constant change. </font></font></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica">Architecture is currently in a struggle to redefine itself in light of the technologies which have developed around it. Yet, architecture&#8217;s struggle is only a manifestation of a greater epidemic. Similar symptoms are easily found across the spectrum of human professions. In a world where technology is king, the technologist has penetrated all layers of the human social system. Specialization stands to destroy tradition even if said tradition is based in the foundations of human thought and reason.</font></font></font></font></p>
<p><font face="verdana, geneva, helvectica" size="2"><font face="verdana, size="><font size="2"><font face="verdana, geneva, helvetica">For me, the beauty of architecture has always been in the differences of shape, function, and decoration discovered when visiting new cities. The pastiche of architecture across the world speaks to the unique cultures and histories of the people who created the architecture in the first place. Efficiency stands in opposition to uniqueness and promotes the creation of a world dedicated to nothing but efficiency itself.</font></font></font></font></p>
<p><a href="/wordpress/wp-content/uploads/2008/09/manifesto.jpg" rel="lightbox[pics97]" title="Mexico City, Merida, Minneapolis, Miami, Mcallen"><img src="/wordpress/wp-content/uploads/2008/09/manifesto.jpg" alt="Mexico City, Merida, Minneapolis, Miami, Mcallen" class="imageframe" align="left" height="108" width="576" /></a></p>
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		<title>Digital Sketchbook</title>
		<link>http://www.blog.alexabreu.com/2008/09/14/digital-sketch-book/</link>
		<comments>http://www.blog.alexabreu.com/2008/09/14/digital-sketch-book/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 00:00:54 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Metaforms]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=84</guid>
		<description><![CDATA[











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			<content:encoded><![CDATA[<p><a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/density.jpg" rel="lightbox[pics84]" title="Density"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/density.thumbnail.jpg" alt="Density" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/time.jpg" rel="lightbox[pics84]" title="Time"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/time.thumbnail.jpg" alt="Time" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/power.jpg" rel="lightbox[pics84]" title="Power"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/power.thumbnail.jpg" alt="Power" class="imageframe" align="left" height="350" width="262" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/drama.jpg" rel="lightbox[pics84]" title="Drama"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/drama.thumbnail.jpg" alt="Drama" class="imageframe" align="left" height="350" width="263" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/craftsmanship.jpg" rel="lightbox[pics84]" title="Cratsmanship"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/craftsmanship.thumbnail.jpg" alt="Cratsmanship" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/boundary.jpg" rel="lightbox[pics84]" title="Boundary"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/boundary.thumbnail.jpg" alt="Boundary" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/class2.jpg" rel="lightbox[pics84]" title="Class"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/class2.thumbnail.jpg" alt="Class" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/futuristic.jpg" rel="lightbox[pics84]" title="Futuristic"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/futuristic.thumbnail.jpg" alt="Futuristic" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/gentrification.jpg" rel="lightbox[pics84]" title="Gentrification"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/gentrification.thumbnail.jpg" alt="Gentrification" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/loud.jpg" rel="lightbox[pics84]" title="Loud"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/loud.thumbnail.jpg" alt="Loud" class="imageframe" align="left" height="350" width="262" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/chaos.jpg" rel="lightbox[pics84]" title="Chaos"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/chaos.thumbnail.jpg" alt="Chaos" class="imageframe" align="left" height="262" width="350" /></a><br />
<a href="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/waste.jpg" rel="lightbox[pics84]" title="Waste"><img src="http://www.itp.alexabreu.com/wordpress/wp-content/uploads/2008/09/waste.thumbnail.jpg" alt="Waste" class="imageframe" align="left" height="262" width="350" /></a></p>
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		<title>Social Entrepreneurship, Really?</title>
		<link>http://www.blog.alexabreu.com/2008/09/04/social-entrepreneurship-really/</link>
		<comments>http://www.blog.alexabreu.com/2008/09/04/social-entrepreneurship-really/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 17:59:53 +0000</pubDate>
		<dc:creator>alex.abreu</dc:creator>
				<category><![CDATA[Foundations of Entrepreneurship]]></category>

		<guid isPermaLink="false">http://www.itp.alexabreu.com/?p=83</guid>
		<description><![CDATA[One of the things that struck me about the first chapter of our text, Entrepreneurship Strategy, was the need for a separate definition describing a type of entrepreneurship based in providing a form social value. This second definition implies a that traditional entrepreneurship has evolved into a form far removed from providing value for the [...]]]></description>
			<content:encoded><![CDATA[<p>One of the things that struck me about the first chapter of our text, Entrepreneurship Strategy, was the need for a separate definition describing a type of entrepreneurship based in providing a form social value. This second definition implies a that traditional entrepreneurship has evolved into a form far removed from providing value for the customer base which drives its success. Don&#8217;t get  me wrong, I&#8217;m also a part of the this consumerist society and have seen rise and fall of monolithic corporations like Enron. Yet, if one accepts the definition of entrepreneurship as the ability to seize opportunity for profit, the idea of taking unfair advantage of one&#8217;s customer base and sucking said opportunity dry is in direct opposition to long term profitability and business longevity. A second definition for social entrepreneurship also implies an acceptance that society will allow certain corporations to profit at its expense rather than enforcing a direct correlation between profitability and social value. This second implication is the most troubling as it stems from a much larger societal (although more U.S. centric) epidemic&#8211;the belief that everything is disposable. As we&#8217;ve seen, as this logic plays out, the consumer himself becomes vulnerable because he is also disposable. Social entrepreneurship may be a an attempt to reestablish the bonds between a business and the consumers it serves, but only time will tell if it once again will be the rule or merely an exception.</p>
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